Hello, I'm Vincent
I'm Vincent, a 2D artist specializing in concept art, character design, and overall visual development for video games and animation.
My passion is bringing characters to life. While this is my main focus, I’ve also worked on visual development, including environments, props, and game mockups. This variety in my work shows my dedication and love for what I do. 
With over 14 years of experience in the video game industry, I stay up to date on the latest trends in the mobile and console markets, and I’d be happy to help with your project if you're looking for a fun, wholesome touch.
Through the years, I led the visual development of many prototypes for the biggest IPs in the industry:
Supercell, Gameloft, SMG, Paladin Studios, and brands like Transformers, Cut The Rope, Moving Out 2, and Squad Busters